This is a site created for players of Lovely Farm, a game that can be played via Facebook.
Search This Blog
Saturday, September 25, 2010
Creating Symphonies in Colour and Needy Neighbours
Screenshots of different Farms in Lovely Farm: A Small Farm with Red Pappers, another farm with Cucumbers and Watermelons growing together. Violets in the second stage of growth, before they bloom fully and on the same farm, Grapes and Blackberries growing together.
One of the reasons I enjoy Lovely Farm so much is the variations in the Crops at different stages of growth. The Seeds all have unique shapes and colours. In the first stage of growth, many vegetables actually produce flowers of a different colour from the final Crop.
As each Crop has a different growth speed, results can be planned carefully if you have the determination and mathematical agility to do so, or you can be surprised by the different results that 'Nature' creates as some of your Crops bloom while others mature fully on your Farm.
Creating patterns is easier than planning colour bursts but is equally rewarding. I have seen extraordinary patterns and colour combinations on the Farms of my Neighbours. I have developed an intense appreciation of colours that I never liked particularly in the past.
My own favourite colours are purple and pink. As I have been working hard on rather detailed Guides for Harvest Moon's Grand Bazaar for DS, I have had to give up any idea of growing Violets currently as they mature in only four hours. Instead, I have chosen the Purple Grapes as my regular Crop. The closest to purple with a slow growth period was the Blackberry. When it matures, its berries are almost black but are gorgeous in juxtaposition with the Grapes. What surprised and delighted me, however, were the blooms it produced halfway to maturity. Each is a trio of small pink flowers that blends beautifully into a landscape dominated by grapevines.
I never would have considered Watermelons to be extraordinarily beautiful until I saw them on a farm growing with Cucumbers. Both produce yellow blossoms and both require a full day to mature. When they mature, the combination of green on green is truly amazing.
The shapes of some of these Crops makes me think of Tiffany designs. Each is a little exquisite jewel, brilliant in colour, detailed in form.
There is a point in Lovely Farm when you cannot expand your Field any further, either because you have reached the limit or because you are unwilling or unable to invest 'real' money in the game.
Some of my Neighbours at high levels have been discouraged when they reached this point but I think that the new Crops that are unlocked at each level provide sufficient incentive to continue with the game. I personally long to reach the Level where I will be able to grow Orchids... and Roses...
This brings me to a very important consideration in Lovely Farm. Players at low levels obviously need Neighbours and Gifts from those Neighbours, but they often fail to realise how much the High-Level Neighbours need THEM. At low levels, there are fewer Crops and Items unlocked for use and Coins may be difficult to earn at first, but Levels increase rapidly, requiring fewer points. At high Levels, an enormous number of points must be attained before one can reach the next Level. If players stop sending Gifts to their Neighbours who are at high levels, they do those Neighbours a disservice.
What can you send the Neighbour who has everything? Obviously, the best Gift is the one with the highest XP Gain. Ordinarily, the Gift that you unlocked most recently in your own game will be the one with the highest XP value in terms of Free Gifts. Gifts that cost money tend to be even higher in XP value.
When in doubt, send your Neighbour a Message to ask what Gift he/she would prefer to receive from you. When a player has over 50 Neighbours, the ones that actually make the effort to communicate are the ones that are most likely to receive Milk Cows in return!
It is really too bad that one is limited to 15 Free Gifts per day for Neighbours. When you first start to play the game, you probably will find it difficult to find ten players to be your Neighbours, let alone 15 but later, especially if you have achieved high levels, new Players will beg for your Friendship as every one appears to know that the Milk Cow, the last Gift to be unlocked, is the one that is most useful for EVERY ONE.
One always is tempted to help the new players but at the same time, I wish to be loyal to the players who helped me and who continue to send Gifts faithfully. One way to do this is to send a Paid Gift such as a Rose Bush to Neighbours after one has exhausted the 15 Free Gifts. A Rose Bush costs 500 Coins and is worth 50 XP. Although a Peach Tree is worth 75 XP and a Milk Cow is worth 100 XP, they both are Free Gifts and therefore limited to a total of 15 per day. For players who have no space for any new items, the Rose Bush sells for more than either the Peach Tree or the Milk Cow, so in that sense is not an inferior choice.
Actually, the three types of Roses unlocked at Level 7 have an even higher XP value as well as Coin Value. Blooming White Roses, Blooming Pink Roses and Blooming Tea Roses each have an Experience value of 60 XP and can be sold for 60 Coins. I believe that most players are like me in that they would prefer to try to squeeze another display of Roses onto their Farms than sell it. The beauty of the Roses and Rose Bush is that each occupies only a single square, so even players who have little space usually can fit one onto the land somewhere.
By alternating between Rush Bushes and Milk Cows or Peach Trees, one can try to help as many Neighbours as possible on a regular basis.
Then there is the Peacock. The Peacock is my favourite Gift by far in Lovely Farm. Even though I have quite a few of them, I never cease to be thrilled by the sight of another in my Gift Box. Nor would I ever consider selling a Peacock. Each Peacock only occupies one space although its shimmering glory and dramatic tail display makes it appear larger. I try to send a Peacock periodically to Neighbours who have demonstrated their Friendship by sending Gifts regularly and who continue to play Lovely Farm themselves unless they tell me that they really do not wish for any more Peacocks...
Monday, August 16, 2010
Rewards for Increasing Levels in Lovely Farm
At each Level increase, you will receive a Coin Reward as well as unlocking new items. From Level 1 through Level 10, a Level gain will give you a Reward of 200 Coins. From Level 11 through Level 20, a Level gain will give you a Reward of 400 Coins. I was very pleased to discover that, from Level 21 through Level 30, a Level gain will give you a Reward of 600 Coins. As I have not reached Level 31 yet (nor even Level 30 for that matter), I cannot confirm that any Level gain between Level 31 through Level 40 will give you a Reward of 800 Coins but I daresay this is the case. The highest Level that can be achieved at present appears to be Level 70. I would imagine that the Reward for any Level Gain at higher Levels would be as follows:
Level 31 through Level 40: 800 Coins
Level 41 through Level 50: 1000 Coins
Level 51 through Level 60: 1200 Coins
Level 61 through Level 70: 1400 Coins
I would love to have actual confirmation of these higher Rewards from any Player who actually has reached any Level above Level 40.
Level 31 through Level 40: 800 Coins
Level 41 through Level 50: 1000 Coins
Level 51 through Level 60: 1200 Coins
Level 61 through Level 70: 1400 Coins
I would love to have actual confirmation of these higher Rewards from any Player who actually has reached any Level above Level 40.
Monday, August 9, 2010
Lovely Neighbours in Lovely Farm
Tuesday, August 3, 2010
Becoming the Best Possible Neighbour
In Lovely Farm, as in many Facebook Farming Simulation Games, there are a number of different purposes that a Neighbour can serve where any Player is concerned. In Lovely Farm, these are as follows:
1. Specific Neighbour Totals are required for certain Farm Upgrades, allowing a Player to pay for the expansion with Coins instead of Diamonds.
2. Any Neighbour can send 15 Free Gifts per day. 1 Free Gift per day can be sent to any Neighbour or Friend.
3. A Player can visit the Farm of any Neighbour/Friend once each day to earn Coins and XP by chasing off pests and if possible, watering 3 Crops and fertilising 3 Crops.
In some cases, a Player who sends an Invitation to another Player to become a Neighbour simply wishes to meet total Neighbour requirements for a farm upgrade, but in most cases, the Player will hope for regular Gift exchanges and the ability to earn XP and Coins by working on his/her Neighbours' farms.
When exchanging Free Gifts with any Neighbour, those at low levels will have fewer choices than those who are at high levels. Players at low levels usually want items that have not been unlocked yet in their own Gift List. A Player at high levels therefore is best advised to send the highest level of Gift he/she has unlocked.
The biggest question, often one in real life as well as in any Game like Lovely Farm probably is: What should a Player send as a Gift to some one who HAS everything?
The complete Gift List, including the value of each item in terms of Yield (if applicable), XP Gain, Charm Gain, value when sold and level at which it is unlocked, is given in another section of this Guide.
At very low levels, Players need regular sources of income more than anything else. At higher levels, although one still may need money, one needs XP Gain more. At each successive Level, a larger amount of XP will be required to reach the next Level. I have listed all Gifts below with those that give the highest XP first and those that give the least XP last.
The most basic act for any Friend who wishes to help another in Lovely Farm is simply to accept the Invitation to become a Neighbour. If you can access the game regularly to send Free Gifts to your Neighbours, that will make you a better Neighbour. Even when a Neighbour does not access the game, however, other Players can visit his/her farm daily to gain +20 Coins and +5 XP by clicking 'Help' to rid his/her Neighbour of the pests who currently infest the farm. You therefore can do some good for your Friends simply by keeping the application even if you are not interested in playing.
In some Facebook Farming Games, such as Farmville and Fantasy Kingdoms, any Square that has been tilled can be fertilised by a Neighbour to earn points. In Lovely Farm, this is NOT the case. It is only when viable Crops have been planted that a Neighbour can fertilise or water them. Watering can be performed only once on any Crop after it reaches 50% growth and before it attains 100% growth. You then can obtain +5 Coins and +1 XP Gain for each Crop Watered or Fertilised on a Neighbour's Farm. There is a limit of three for each action. As any Neighbour at best can water three Crops and fertilise only three Crops, the total gain in XP and Coins is not that much more than the initial gain for 'helping'.
Sending a Free Gift daily to a Neighbour is more significant.
When a new Player visits the Farm of a high-level Player, he/she may think there is no room for any more items and this may be true. That does NOT mean that you should not send any Gifts, however. As discussed previously, high-level Players need XP (Experience Points) desperately as reaching the next Level of Experience becomes increasingly difficult at high levels. Players therefore should send the Gift with the most XP. Generally speaking, this will be the Gift that he/she unlocked most recently.
The Free Gift with the highest XP value is the Milk Cow with 100 XP. It is the most desirable Gift for low-level Players and high-level Players alike, as it provides a Harvest Revenue of 176 Coins every two days for Players at low rank. Even if a Neighbour has no space for another Milk Cow, however, he/she can place it temporarily to gain 100 XP and then store or sell it.
Players at Levels below Level 10 serve their low-level Neighbours best for the most part by sending Ostriches or Pigs. An Ostrich yields Revenue of 30 Coins daily and can be sold for 40 Coins. The Pig yields a Revenue of 60 Coins every four days and likewise can be sold for 40 Coins. You therefore actually gain more Revenue from the Ostrich than the Pig. The XP gain is rather low in comparison with Gifts unlocked at higher Levels.
Where Free Gifts are concerned, XP Gain results when the player who receives the Gift places it on his/her Farm. If a Player has no space for the Gift or does not wish to keep it on the land, he/she then can store or sell it. Removing an Item from the land will result in a deduction to Charm value but it will not decrease XP obviously.
The XP Gains for all Free Gifts are as follows:
100 XP:
Milk Cow (Free)
75 XP
Peach Tree (Free)
50 XP:
Banana Tree (Free)
Horse (Free)
40 XP:
Avocado Tree (Free)
Rickety Table (Free)
28 XP
Antique Bench (Free)
24 XP:
Wooden Bench (Free)
16 XP:
Bench (Free) (backless)
Sheaf of Wheat (Free)
14 XP:
Bench (Free)
Forest Bench (Free)
10 XP:
Olive Tree (Free)
Ostrich (Free)
Pig (Free)
4 XP:
Orange (Free)
Here are the XP Gains for Paid Gifts as given by the game itself. There appears to be an enormous discrepancy between the Rabbit and the Lamb, both purchased for 5 Diamonds. According to the game description, one will receive 840 XP for the Lamb but only 400 XP for the Rabbit when placed. If you SELL these items after receiving them, you will obtain only 10 Coins for the Rabbit but 400 Coins for the Lamb. I can't believe this is correct but true confirmation would be possible only if I actually sold both items. When I access the 'Sell' Option, the official figures given are those I have noted here:
840 XP
Lamb (5 Diamonds)
600 XP
Field Beehive (6000 Coins)
400 XP
Rabbit (5 Diamonds)
220 XP
Peacock (2200 Coins)
80 XP
Pink Smiley (1 Diamond)
Orange Smiley (1 Diamond)
Red Smiley (1 Diamond)
60 XP
Blooming Tea Roses (600 Coins)
Blooming White Roses (600 Coins)
Blooming Pink Roses (600 Coins)
50 XP
Rose Bush (500 Coins)
14 XP
Little Table (150 Coins)
For those players who need money more than XP Gains, it may be useful to compare the values of the Free Gifts and Paid Gifts in terms of their Yield and the number of Coins gained if the item is sold.
Coin Values of Free Gifts:
600 Coins
Field Beehive (6000 Coins)
400 Coins
Lamb (5 Diamonds)
80 Coins:
Pink Smiley (1 Diamond)
Orange Smiley (1 Diamond)
Red Smiley (1 Diamond)
220 Coins
Peacock (2200 Coins)
60 Coins
Blooming Tea Roses (600 Coins)
Blooming White Roses (600 Coins)
Blooming Pink Roses (600 Coins)
50 Coins
Rose Bush (500 Coins)
15 Coins:
Little Table (150 Coins)
10 Coins:
Rabbit (5 Diamonds)
1. Specific Neighbour Totals are required for certain Farm Upgrades, allowing a Player to pay for the expansion with Coins instead of Diamonds.
2. Any Neighbour can send 15 Free Gifts per day. 1 Free Gift per day can be sent to any Neighbour or Friend.
3. A Player can visit the Farm of any Neighbour/Friend once each day to earn Coins and XP by chasing off pests and if possible, watering 3 Crops and fertilising 3 Crops.
In some cases, a Player who sends an Invitation to another Player to become a Neighbour simply wishes to meet total Neighbour requirements for a farm upgrade, but in most cases, the Player will hope for regular Gift exchanges and the ability to earn XP and Coins by working on his/her Neighbours' farms.
When exchanging Free Gifts with any Neighbour, those at low levels will have fewer choices than those who are at high levels. Players at low levels usually want items that have not been unlocked yet in their own Gift List. A Player at high levels therefore is best advised to send the highest level of Gift he/she has unlocked.
The biggest question, often one in real life as well as in any Game like Lovely Farm probably is: What should a Player send as a Gift to some one who HAS everything?
The complete Gift List, including the value of each item in terms of Yield (if applicable), XP Gain, Charm Gain, value when sold and level at which it is unlocked, is given in another section of this Guide.
At very low levels, Players need regular sources of income more than anything else. At higher levels, although one still may need money, one needs XP Gain more. At each successive Level, a larger amount of XP will be required to reach the next Level. I have listed all Gifts below with those that give the highest XP first and those that give the least XP last.
The most basic act for any Friend who wishes to help another in Lovely Farm is simply to accept the Invitation to become a Neighbour. If you can access the game regularly to send Free Gifts to your Neighbours, that will make you a better Neighbour. Even when a Neighbour does not access the game, however, other Players can visit his/her farm daily to gain +20 Coins and +5 XP by clicking 'Help' to rid his/her Neighbour of the pests who currently infest the farm. You therefore can do some good for your Friends simply by keeping the application even if you are not interested in playing.
In some Facebook Farming Games, such as Farmville and Fantasy Kingdoms, any Square that has been tilled can be fertilised by a Neighbour to earn points. In Lovely Farm, this is NOT the case. It is only when viable Crops have been planted that a Neighbour can fertilise or water them. Watering can be performed only once on any Crop after it reaches 50% growth and before it attains 100% growth. You then can obtain +5 Coins and +1 XP Gain for each Crop Watered or Fertilised on a Neighbour's Farm. There is a limit of three for each action. As any Neighbour at best can water three Crops and fertilise only three Crops, the total gain in XP and Coins is not that much more than the initial gain for 'helping'.
Sending a Free Gift daily to a Neighbour is more significant.
When a new Player visits the Farm of a high-level Player, he/she may think there is no room for any more items and this may be true. That does NOT mean that you should not send any Gifts, however. As discussed previously, high-level Players need XP (Experience Points) desperately as reaching the next Level of Experience becomes increasingly difficult at high levels. Players therefore should send the Gift with the most XP. Generally speaking, this will be the Gift that he/she unlocked most recently.
The Free Gift with the highest XP value is the Milk Cow with 100 XP. It is the most desirable Gift for low-level Players and high-level Players alike, as it provides a Harvest Revenue of 176 Coins every two days for Players at low rank. Even if a Neighbour has no space for another Milk Cow, however, he/she can place it temporarily to gain 100 XP and then store or sell it.
Players at Levels below Level 10 serve their low-level Neighbours best for the most part by sending Ostriches or Pigs. An Ostrich yields Revenue of 30 Coins daily and can be sold for 40 Coins. The Pig yields a Revenue of 60 Coins every four days and likewise can be sold for 40 Coins. You therefore actually gain more Revenue from the Ostrich than the Pig. The XP gain is rather low in comparison with Gifts unlocked at higher Levels.
Where Free Gifts are concerned, XP Gain results when the player who receives the Gift places it on his/her Farm. If a Player has no space for the Gift or does not wish to keep it on the land, he/she then can store or sell it. Removing an Item from the land will result in a deduction to Charm value but it will not decrease XP obviously.
The XP Gains for all Free Gifts are as follows:
100 XP:
Milk Cow (Free)
75 XP
Peach Tree (Free)
50 XP:
Banana Tree (Free)
Horse (Free)
40 XP:
Avocado Tree (Free)
Rickety Table (Free)
28 XP
Antique Bench (Free)
24 XP:
Wooden Bench (Free)
16 XP:
Bench (Free) (backless)
Sheaf of Wheat (Free)
14 XP:
Bench (Free)
Forest Bench (Free)
10 XP:
Olive Tree (Free)
Ostrich (Free)
Pig (Free)
4 XP:
Orange (Free)
Here are the XP Gains for Paid Gifts as given by the game itself. There appears to be an enormous discrepancy between the Rabbit and the Lamb, both purchased for 5 Diamonds. According to the game description, one will receive 840 XP for the Lamb but only 400 XP for the Rabbit when placed. If you SELL these items after receiving them, you will obtain only 10 Coins for the Rabbit but 400 Coins for the Lamb. I can't believe this is correct but true confirmation would be possible only if I actually sold both items. When I access the 'Sell' Option, the official figures given are those I have noted here:
840 XP
Lamb (5 Diamonds)
600 XP
Field Beehive (6000 Coins)
400 XP
Rabbit (5 Diamonds)
220 XP
Peacock (2200 Coins)
80 XP
Pink Smiley (1 Diamond)
Orange Smiley (1 Diamond)
Red Smiley (1 Diamond)
60 XP
Blooming Tea Roses (600 Coins)
Blooming White Roses (600 Coins)
Blooming Pink Roses (600 Coins)
50 XP
Rose Bush (500 Coins)
14 XP
Little Table (150 Coins)
For those players who need money more than XP Gains, it may be useful to compare the values of the Free Gifts and Paid Gifts in terms of their Yield and the number of Coins gained if the item is sold.
Coin Values of Free Gifts:
600 Coins
Field Beehive (6000 Coins)
400 Coins
Lamb (5 Diamonds)
80 Coins:
Pink Smiley (1 Diamond)
Orange Smiley (1 Diamond)
Red Smiley (1 Diamond)
220 Coins
Peacock (2200 Coins)
60 Coins
Blooming Tea Roses (600 Coins)
Blooming White Roses (600 Coins)
Blooming Pink Roses (600 Coins)
50 Coins
Rose Bush (500 Coins)
15 Coins:
Little Table (150 Coins)
10 Coins:
Rabbit (5 Diamonds)
Thursday, July 29, 2010
Decorative Items in Lovely Farm
*****************************************************************************
Decorative Items serve a genuine purpose in Lovely Farm in terms of raising a player's Level of experience as well as beautifying the landscape. It is by purchasing Decor that a player often can increase his/her Level faster than simply through the planting and harvesting of Crops.
Some items of Decor are Gifts but the bulk of these items are available at the Shop. As with other items in Lovely Farm, some have prices in Coins while others can be purchased solely with Diamonds.
Decor
As with respect to Trees and Animals, you can obtain some Decor Items only as Gifts from other players. The Gift Items will not appear in the Shop Menu but have been included here in a separate section as Decor Gifts. Note that there are some errors in-game where the selling value of an item is concerned. Often the Diamond icon is shown next to the amount where in fact it should be Coins. As far as I know, there are NO Gift items that can be sold for a return in Diamonds instead of Coins.
You may notice that the Smiley Balloons have different prices depending on whether you are purchasing one for yourself or buying one to send as a Gift. There is a difference in XP Gain as well. If you purchase a Smiley for yourself, the cost is 2 Diamonds and XP Gain is 160 but if you send one to a Neighbour/Friend, the cost is 1 Diamond and XP Gain for the recipient is only 80. On the whole, XP Gain depends on price in Lovely Farm. it makes sense, therefore that a Gift Item that costs 1 Diamond will be worth only half the XP Gain of the same Item when purchased for 2 Diamonds.
Decor Gifts
Bench
Free:
XP: 14
Charm: 7
Sell for 12 Coins
Available at Level 1
Bench
Price: Free
XP Gain: 16
Charm: 8
Sell for 12 Coins
Available at Level 1
Pink Smiley
Cost: 1 Diamond
XP Gain: 80
Charm: 40
Sell for 80 Coins*
Description states 80 Diamonds but that is incorrect
Available at Level 1
Orange Smiley
Cost: 1 Diamond
XP Gain: 80
Charm: 40
Sell for 80 Coins*
Available at Level 1
Forest Bench
Price: Free
XP Gain: 14
Charm: 7
Sell for 14 Coins
Available at Level 1
Little Table
Cost: 150 Coins
XP Gain: 14
Charm: 7
Sell for +15 Coins
Available at Level 1
Red Smiley
Cost: 1 Diamond
XP Gain: 80
Charm: 40
Sell for 80 Coins*
Available at Level 1
Blooming Tea Roses
Cost: 600 Coins
XP Gain: 60
Charm: 30
Sell for 60 Coins
Unlock at Level 7
Blooming White Roses
Cost: 600 Coins
XP Gain: 60
Charm: 30
Sell for 60 Coins
Unlock at Level 7
Blooming Pink Roses
Cost: 600 Coins
XP Gain: 60
Charm: 30
Sell for 60 Coins
Unlock at Level 7
Sheaf of Wheat
Price: Free
XP Gain:
Charm: 8
Sell for 1 Coin
Unlock at Level 11
Rose Bush
Cost: 500 Coins
XP Gain: 50
Charm: 25
Sell for 50 Coins
Unlock at Level 15
Wooden Bench
Price: Free
XP Gain: 24
Charm: 12
Sell for 36 Coins
Unlock at Level 17
Rickety Table
Price: Free
XP Gain: 40
Charm: 20
Sell for 36 Coins
Unlock at Level 18
Antique Bench
Price: Free
XP Gain: 28
Charm: 14
Sell for 33 Coins
Unlock at Level 19
Shop Decor
Red Smiley
Price: 2 Diamonds
XP Gain: 160
Charm: 80
Available at Level 1
Pink Smiley
Price: 2 Diamonds
Charm: 80
XP Gain: 160
Unlock at Level 1
Orange Smiley
Price: 2 Diamonds
XP Gain: 160
Charm: 80
Unlock at Level 1
Bench
Price: 50 Coins
Charm: 5
XP Gain: 5
Unlock at Level 1
Crate
Price: 100 Coins
XP Gain: 12
Charm: 6
Unlock at Level 1
White Balloon
Price: 300 Coins
Charm: 15
XP Gain: 30
Unlock at Level 1
Blue Balloon
Price: 300 Coins
XP Gain: 30
Charm: 15
Unlock at Level 1
Marsh Balloon
Price: 300 Coins
Charm: 15
XP Gain: 30
Unlock at Level 1
Green Balloon
Price: 300 Coins
Charm: 15
XP Gain: 30
Unlock at Level 1
Yellow Balloon
Price: 300 Coins
Charm: 15
XP Gain: 30
Unlock at Level 1
Purple Balloon
Price: 300 Coins
Charm: 15
XP Gain: 30
Unlock at Level 1
Violet Balloon
Price: 300 Coins
Charm: 15
XP Gain: 30
Unlock at Level 1
Lime Balloon
Price: 300 Coins
Charm: 15
XP Gain: 30
Unlock at Level 1
Orange Balloon
Price: 300 Coins
Charm: 15
XP Gain: 30
Unlock at Level 1
Red Balloon
Price: 300 Coins
Charm: 15
XP Gain: 30
Unlock at Level 1
White Smiley
Price: 500 Coins
Charm: 25
XP Gain: 50
Unlock at Level 1
Yellow Smiley
Price: 500 Coins
Charm: 25
XP Gain: 50
Unlock at Level 1
Simple Bench
Price:
Charm:
XP Gain:
Unlock at Unlock at Level 2
Bench
Price: 150 Coins
Charm: 8
XP Gain: 15
Unlock at Level 3
Forest Bench
Price: 250 Coins
Charm: 14
XP Gain: 25
Unlock at Level 3
Pitcher
Price: 100 Coins
Charm: 5
XP Gain: 10
Unlock at Level 4
Crate
Price: 120 Coins
Charm: 5
XP Gain: 10
Unlock at Level 4
Antique Bench
Price: 350 Coins
Charm: 18
XP Gain: 35
Unlock at Level 4
Garden Lantern
Price: 500 Coins
Charm: 25
XP Gain: 50
Unlock at Level 4
Wooden Chair
Price: 100 Coins
Charm: 4
XP Gain: 7
Unlock at Level 5
Wooden Bench
Price: 500 Coins
Charm: 25
XP Gain: 50
Unlock at Level 5
Basket
Price: 200 Coins
Charm: 10
XP Gain: 20
Unlock at Level 6
Pitcher
Price: 250 Coins
Charm: 12
XP Gain: 25
Unlock at Level 6
Fresh Snacks
Price: 3000 Coins
Charm: 150
XP Gain: 300
Unlock at Level 6
Cherry Preserve
Price: 3000 Coins
Charm: 150
XP Gain: 300
Unlock at Level 6
Pickles
Price: 3000 Coins
Charm: 150
XP Gain: 300
Unlock at Level 6
Spring Apples
Price: 3000 Coins
Charm: 150
XP Gain: 300
Unlock at Level 6
Small Sheaf
Price: 150 Coins
Charm: 8
XP Gain: 15
Unlock at Level 7
Bronze Chair
Price: 2 Diamonds
Charm: 80
XP Gain: 160
Unlock at Level 8
Glass Table
Price: 3 Diamonds
Charm: 120
XP Gain: 240
Unlock at Level 8
Park Bench
Price: 3 Diamonds
Charm: 120
XP Gain: 240
Unlock at Level 8
Closed Basket
Price: 250 Coins
Charm: 12
XP Gain: 25
Unlock at Level 8
Closed Crate
Price: 300 Coins
Charm: 15
XP Gain: 30
Unlock at Level 8
Rickety Table
Price: 400 Coins
Charm: 20
XP Gain: 40
Unlock at Level 8
Glass of Champagne
Price: 3000 Coins
Charm: 150
XP Gain: 300
Unlock at Level 8
Caviar Sandwich
Price: 3000 Coins
Charm: 150
XP Gain: 300
Unlock at Level 8
Cherry Pie
Price: 3000 Coins
Charm: 150
XP Gain: 300
Unlock at Level 8
Well
Price: 8 Diamonds
Charm: 320
XP Gain: 640
Unlock at Level 9
Cubic Bush
Price: 150 Coins
Charm: 3
XP Gain: 15
Unlock at Level 9
Vase
Price: 500 Coins
Charm: 25
XP Gain: 50
Unlock at Level 9
Stump
Price: 800 Coins
Charm; 40
XP Gain: 80
Unlock at Level 9
Large Lamp Post
Price: 5 Diamonds
Charm: 200
XP Gain: 400
Unlock at Level 10
Rocking Chair
Price: 5 Diamonds
Charm: 200
XP Gain: 400
Unlock at Level 10
Waggon with Bottles
Price: 400 Coins
Charm: 20
XP Gain: 40
Unlock at Level 10
Lamp-post
Price: 800 Coins
Charm: 40
XP Gain: 80
Unlock at Level 10
Pumpkin Scarecrow
Price: 5000 Coins
Charm: 250
XP Gain: 500
Unlock at Level 10
Rabbit on Spit
Price: 15 Diamonds
Charm: 600
XP Gain: 1200
Unlock at Level 11
Plow Tool
Price: 1000 Coins
Charm: 50
XP Gain: 100
Unlock at Level 11
Grilled Fish
Price: 3000 Coins
Charm: 150
XP Gain: 300
Unlock at Level 11
Garden Shed
Price: 5 Diamonds
Charm: 200
XP Gain: 400
Unlock at Level 12
Garden Shed
Price: 5 Diamonds
Charm: 200
XP Gain: 400
Unlock at Level 12
Garden Shed
Price: 5 Diamonds
Charm: 200
XP Gain: 400
Unlock at Level 12
Marble Angel with Lantern
10 Diamonds
Charm: 400
XP Gain: 800
Unlock at Level 12
Cask of Wine
Price: 1000 Coins
Charm: 50
XP Gain: 100
Unlock at Level 12
Sword in Stone
Price: 2 Diamonds
Charm: 80
XP Gain: 160
Unlock at Level 13
Pot on Bonfire
Price: 4000 Coins
Charm: 200
XP Gain: 400
Unlock at Level 14
Mail box
Price: 5000 Coins
Charm: 250
XP Gain: 500
Unlock at Level 15
Beach Umbrella
Price: 2000 Coins
Charm: 100
XP Gain: 200
Unlock at Level 15
Well
Price: 3200 Coins
Charm: 160
XP Gain: 320
Unlock at Level 15
Bouquet of Roses:
Price: 5000 Coins
XP Gain: 500
Charm: 250
Unlock at Level 15
Brazier
Price: 6000 Coins
Charm: 300
XP Gain: 600
Unlock at Level 16
Beach Umbrella
Price: 5000 Coins
Charm: 250
XP Gain: 500
Unlock at Level 18
Closed Waggon
Price: 5000 Coins
Charm: 250
XP Gain: 500
Unlock at Level 18
Beach Umbrella
Price: 5000 Coins
Charm: 250
XP Gain: 500
Unlock at Level 18
Garden Shed
Price: 8000 Coins
Charm: 400
XP Gain: 800
Unlock at Level 18
Table with Teapot
Price: 8000 Coins
Charm: 400
XP Gain: 800
Unlock at Level 18
Marquee
Price: 15,000
Charm: 750
XP Gain: 1500
Unlock at Level 18
Table with Drinks
Price: 3 Diamonds
Charm: 120
XP Gain: 240
Unlock at Level 20
Lounger
Price: 3 Diamonds
Charm: 120
XP Gain: 240
Unlock at Level 20
Beautiful Umbrella
Price: 5 Diamonds
Charm: 210
XP Gain: 420
Unlock at Level 20
Scarecrow
Price: 8000 Coins
Charm: 400
XP Gain: 800
Unlock at Level 20
Alpine Hillock
Price: 10,000
Charm: 500
XP Gain: 1000
Unlock at Level 20
Alpine Hillock
Price: 10,000
Charm: 500
XP Gain: 1000
Unlock at Level 20
Alpine Hillock
Price: 10,000
Charm: 500
XP Gain: 1000
Unlock at Level 20
Pool
Price: 25 Diamonds
Charm: 1000
XP Gain: 2000
Unlock at Level 21
Marquee
Price: 20,000 Coins
Charm: 1000
XP Gain: 2000
Unlock at Level 22
Marquee
Price: 20,000 Coins
Charm: 1000
XP Gain: 2000
Unlock at Level 22
Large Pond
Price: 30 Diamonds
Charm: 1200
XP Gain: 2400
Unlock at Level 23
Japanese Garden
Price: 12,000 Coins
Charm: 600
XP Gain: 1200
Unlock at Level 24
Big Gazebo
Price: 30 Diamonds
Charm: 1200
XP Gain: 2400
Unlock at Level 25
Big Gazebo
Price: 30 Diamonds
Charm: 1200
XP Gain: 2400
Unlock at Level 25
Big Gazebo
Price: 30 Diamonds
Charm: 1200
XP Gain: 2400
Unlock at Level 25
Hillock with Pitcher
Price: 15,000 Coins
Charm: 750
XP Gain: 1500
Unlock at Level 26
Wednesday, July 28, 2010
Landscaping as an Art in Lovely Farm
*****************************************************************************
When I become enthusiastic about any game, I like to share my enthusiasm with other players as well as friends who play games occasionally. I was induced to try some of the Facebook games by a fellow fan of Harvest Moon and Rune Factory. When I did, I discovered that other friends and HM fans played some of the same games, not surprisingly. There were a couple of games that I discovered independently, however and these have proven to be my own personal favourites. The two Facebook games that I like best are Fantasy Kingdoms and Lovely Farm.
Neither of these games require that much strategy but, like most games on Facebook, they do demand regular interaction if you wish to do any real farming. Crops will wither if not harvested in time in most of the Farming Simulation games on Facebook with the exception of a game called Tiki Island, where they appear to last indefinitely, although over-ripe Crops may attract insects.
Be that as it may, I have found that many of the HM/RF players I know have not responded as positively to Lovely Farm as I did. They found it tedious and did not perceive any challenges... BUT they never played the game long enough to discover its beauty or the challenges that regular players discover.
Fantasy Kingdoms is very similar to Lovely Farm, actually, but the same players that neglected to pursue Lovely Farm have responded to and been inspired by the Competitions that are posted by the creators of the game. Due to this, they made real efforts to increase their levels and in doing so, and in expanding their kingdoms, they found their own challenges in the game.
I hope some of them can be persuaded to return to Lovely Farm if I post screenshots of truly Lovely Farms to show how it holds equal magic in its own unique style.
For, truth to tell, the real challenge in both Fantasy Kingdoms and Lovely Farms ultimately is in landscaping. It is a desire for beauty rather than riches that persuades players to increase their levels and to obtain Friends who can send them the Gifts that will enhance the beauty of their Farms or Kingdoms. It is a desire for beauty that fuels a player's efforts in growing and harvesting sufficient Crops to raise their Levels to unlock new items and to earn enough Coins to purchase those items.
Fantasy Kingdoms is more overtly magical than Lovely Farm, with pet Dragon Faeries and Unicorns and magical herbs as Crops. I adore Fantasy Kingdoms but it rather sells itself. Lovely Farm is more subtle in a way. Although the Crops are gorgeous, you really need to increase your Levels and have high-Level Neighbours in order to be able to experience or obtain the items with the greatest beauty and those that will allow you to truly indulge in landscaping.
Each of the two games has its own advantages and disadvantages. In Lovely Farms, you do not earn ANY Diamonds when your levels increase. This is very unfortunate, as many players are loath to invest real money in any Facebook game. In Fantasy Kingdom, you do earn one Kingdom Cash for each Level increase. If you want to purchase the most magnificent items, you still will be persuaded to invest real money in the game, but the fact that you have SOME Kingdoms Cash makes players more willing to purchase more. In Lovely Farm, many players simply resent the fact that many of the items are out of their reach unless they purchase Diamonds.
Where landscaping is concerned, however, Lovely Farm has a tool that is extremely helpful. It is found by pressing the 'eye' icon in the lower right corner of the screen. You then will be able to access a pull-down menu that lists every type of item in the game, including Machinery, which has not been introduced yet to players.
Each of the categories has an eye icon next to it. When you press this icon, all items in that category will vanish from your Farm, leaving only squares on the ground to show where they are placed. This really helps when you wish to be able to plant Crops or Trees behind other items such as Buildings. More than once, a Crop in Fantasy Kingdoms has become bewitched because it was obscured by another item and I forgot that I could not see it without moving the item that concealed it. With the aid of the landscaping tool in Lovey Farm, this unfortunate loss would not occur.
Tuesday, July 27, 2010
Trees in Lovely Farm
Trees
Although Trees given as Gifts do not appear in the Shop Menu in the Tree section, this Guide will include them here under the sub-heading of Gift Trees:
Gift Trees
Olive
Price: Free
Harvest: 4 Days
Yield: +15 Coins
XP Gain:
Charm: 5
Sell for 10 Coins
Available at Level 1
Orange
Price: Free
Harvest: 2 Days
Yield: +8 Coins
XP Gain: 4
Charm: 2
Sell for 10 Coins
Available at Level 1
Avocado
Price: Free
Harvest: 2 Days
Yield: +12 Coins
Sell for 16 Coins
XP Gain: 40
Charm: 20
Unlock at Level 10
Banana
Price: Free
Harvest: 2 Days
XP Gain: 50
Charm: 25
Sell for 26 Coins
Unlock at Level 15
Peach
Price: Free
Harvest: 1 Day
Revenue: 10 Coins
XP Gain: 75
Charm: 38
Sell for 10 Coins
Unlock at Level 21
Ordinary Trees
Trees that must be purchased from the Shop Menu are:
Pomegranate
Price: 300 Coins
Revenue: 17 Coins
Harvest Time: 3 Days
Charm: 15
Experience: 30
Level 1
Pear
Price: 370 Coins
Revenue: 12 Coins
Harvest Time: 2 Days
Charm: 19
Experience: 37
Level 3
Plum
Price: 475 Coins
Revenue: 16 Coins
Harvest Time: 2 Days
Charm: 24
Experience: 47
Level 8
Lime
Price: 635 Coins
Revenue: 21 Coins
Harvest Time: 2 Days
Charm: 32
Experience: 63
Level 14
Cherry
Price: 300 Coins
Revenue: 6 Coins
Harvest Time: 1 Day
Charm: 15
Experience: 30
Level 1
Apple
Price: 390 Coins
Revenue: 20 Coins
Harvest Time: 3 Days
Charm: 20
Experience: 39
Level 4
Lemon
Price: 575 Coins
Revenue: 29 Coins
Harvest Time: 3 Days
Charm: 29
Experience: 57
Level 12
Dates
Price: 10 Diamonds
Revenue: 22 Coins
Harvest Time: 2 Days
Charm: 400
Experience: 800
Level 15
Apricot
Price: 775 Coins
Revenue: 13 Coins
Harvest Time: 1 Day
Charm: 39
Experience: 77
Level 18
Coffee
Price: 15 Diamonds
Revenue: 84 Coins
Harvest Time: 4 Days
Charm: 600
Experience: 1200
Unlock at Level 28
Grapefruit
Price: 985 Coins
Revenue: 16 Coins
Harvest Time: 1 Day
Charm: 49
Experience: 98
Unlock at Level 23
Passion Fruit
Price: 1300 Coins
Revenue: 88
Harvest Time: 4 Days
Charm: 65
Experience: 130
Unlock at Level 28
Although Trees given as Gifts do not appear in the Shop Menu in the Tree section, this Guide will include them here under the sub-heading of Gift Trees:
Gift Trees
Olive
Price: Free
Harvest: 4 Days
Yield: +15 Coins
XP Gain:
Charm: 5
Sell for 10 Coins
Available at Level 1
Orange
Price: Free
Harvest: 2 Days
Yield: +8 Coins
XP Gain: 4
Charm: 2
Sell for 10 Coins
Available at Level 1
Avocado
Price: Free
Harvest: 2 Days
Yield: +12 Coins
Sell for 16 Coins
XP Gain: 40
Charm: 20
Unlock at Level 10
Banana
Price: Free
Harvest: 2 Days
XP Gain: 50
Charm: 25
Sell for 26 Coins
Unlock at Level 15
Peach
Price: Free
Harvest: 1 Day
Revenue: 10 Coins
XP Gain: 75
Charm: 38
Sell for 10 Coins
Unlock at Level 21
Ordinary Trees
Trees that must be purchased from the Shop Menu are:
Pomegranate
Price: 300 Coins
Revenue: 17 Coins
Harvest Time: 3 Days
Charm: 15
Experience: 30
Level 1
Pear
Price: 370 Coins
Revenue: 12 Coins
Harvest Time: 2 Days
Charm: 19
Experience: 37
Level 3
Plum
Price: 475 Coins
Revenue: 16 Coins
Harvest Time: 2 Days
Charm: 24
Experience: 47
Level 8
Lime
Price: 635 Coins
Revenue: 21 Coins
Harvest Time: 2 Days
Charm: 32
Experience: 63
Level 14
Cherry
Price: 300 Coins
Revenue: 6 Coins
Harvest Time: 1 Day
Charm: 15
Experience: 30
Level 1
Apple
Price: 390 Coins
Revenue: 20 Coins
Harvest Time: 3 Days
Charm: 20
Experience: 39
Level 4
Lemon
Price: 575 Coins
Revenue: 29 Coins
Harvest Time: 3 Days
Charm: 29
Experience: 57
Level 12
Dates
Price: 10 Diamonds
Revenue: 22 Coins
Harvest Time: 2 Days
Charm: 400
Experience: 800
Level 15
Apricot
Price: 775 Coins
Revenue: 13 Coins
Harvest Time: 1 Day
Charm: 39
Experience: 77
Level 18
Coffee
Price: 15 Diamonds
Revenue: 84 Coins
Harvest Time: 4 Days
Charm: 600
Experience: 1200
Unlock at Level 28
Grapefruit
Price: 985 Coins
Revenue: 16 Coins
Harvest Time: 1 Day
Charm: 49
Experience: 98
Unlock at Level 23
Passion Fruit
Price: 1300 Coins
Revenue: 88
Harvest Time: 4 Days
Charm: 65
Experience: 130
Unlock at Level 28
All you Need to Know about Gifts in Lovely Farm
Screenshot of Peacocks, one of the most striking and dramatic Gifts unlocked at a fairly high level in Lovely Farm.
**************************************************************************
My IGN Guide for Lovely Farm has been updated now and includes the following information but as I realise many people never access my Guides on IGN, I am posting the section from the Guide here as well:
As in other Facebook Games, it is through Free Gifts that players are
encouraged to participate in Lovely Farms initially. Lovely Farm, however,
offers a variety of Items as Gifts that actually have prices either in Diamonds
or Coins.
Where Free Gifts are concerned, you can send only one Gift per day to each of 15 of
your Neighbours and/or Friends. If you send a Paid Gift to a Neighbour or
Friend, you should be able to send a Free Gift as well. There appear to be no limits as to the number of Paid Gifts that can be sent to any Neighbour.
Some Gifts have Level requirements as well in terms of the Giver. This is one area where Neighbours can be extremely helpful, especially if they are diligent in earning Levels that allow them to send the best Gifts. The number of Neighbours a player has is significant in terms of unlocking land upgrades with prices in Coins as opposed to Diamonds. Even Neighbours who never play the game can be useful in terms of daily Visits to earn money for the Player and in terms of fulfilling land upgrade requirements. It is only Neighbours who play the game, however, who will be able to give a Player items he/she otherwise never can obtain.
Free Gifts span the various Categories of Items and can be Trees, Animals or Decor.
As of July 2010, the complete Gift Menu, in the order in which items appear, is as follows. The information in brackets is the general price, whether Free, a cost in Diamonds or in Coins. In the detailed section that follows, Gifts have been divided into two general Categories, Free and Paid and all information, including Price, any Harvest information, XP Gain, Charm, value when sold and Level Requirements is provided.
Bench (Free)
Olive Tree (Free)
Ostrich (Free)
Bench (Free)
Pink Smiley (Diamonds)
Orange (Free)
Orange Smiley (Diamonds)
Pig (Free)
Rabbit (Diamonds)
Forest Bench (Free)
Little Table (Coins)
Red Smiley (Diamonds)
Lambs (Diamonds)
Blooming Tea Roses (Coins)
Blooming White Roses (Coins)
Blooming Pink Roses (Coins)
Avocado (Free)
Sheaf of Wheat (Free)
Field Beehive (Coins)
Banana (Free)
Rose Bush (Coins)
Horse (Free)
Wooden Bench (Free)
Rickety Table (Free)
Peacock (Coins)
Antique Bench (Free)
Peach (Free)
Milk Cow (Free)
Free Gifts
Bench (Decor)
Free:
XP: 14
Charm: 7
Sell for 12 Coins
Available at Level 1
Olive (Tree)
Price: Free
Harvest: 4 Days
Yield: +15 Coins
XP Gain: 10
Charm: 5
Sell for 10 Coins
Available at Level 1
Ostrich (Animal)
Price: Free
Yield: 30 Coins
Harvest: 1 Day
XP Gain: 10
Sell for 40 Coins
Charm: 5
Available at Level 1
Bench (Decor)
Price: Free
XP Gain: 16
Charm: 8
Sell for 12 Coins
Available at Level 1
Orange (Tree)
Price: Free
Harvest: 2 Days
Yield: +8 Coins
XP Gain: 4
Charm: 2
Sell for 10 Coins
Available at Level 1
Pig (Animal)
Price: Free
Harvest: 4 Days
Yield: 60 Coins
XP Gain: 10
Charm: 5
Sell for 40 coins
Available at Level 1
Forest Bench (Decor)
Price: Free
XP Gain: 14
Charm: 7
Sell for 14 Coins
Available at Level 1
Avocado (Tree)
Price: Free
Harvest: 2 Days
Yield: +12 Coins
XP Gain: 40
Charm: 20
Sell for 16 Coins
Unlock at Level 10
Sheaf of Wheat (Decor)
Price: Free
XP Gain: 16
Charm: 8
Sell for 1 Coin
Unlock at Level 11
Banana (Tree)
Price: Free
Harvest: 2 Days
XP Gain: 50
Charm: 25
Sell for 26 Coins
Unlock at Level 15
Horse (Animal)
Price: Free
Harvest: 4 Days
Revenue: 125 Coins
XP Gain: 50
Charm: 25 Coins
Sell for 23 Coins
Unlock at Level 16
Wooden Bench (Decor)
Price: Free
XP Gain: 24
Charm: 12
Sell for 36 Coins
Unlock at Level 17
Rickety Table (Decor)
Price: Free
XP Gain: 40
Charm: 20
Sell for 36 Coins
Unlock at Level 18
Antique Bench (Decor)
Price: Free
XP Gain: 28
Charm: 14
Sell for 33 Coins
Unlock at Level 19
Peach (Tree)
Price: Free
Harvest: 1 Day
Revenue: 10 Coins
XP Gain: 75
Charm: 38
Sell for 10 Coins
Unlock at Level 21
Milk Cow (Animal)
Price: Free
Harvest: 2 Days
Revenue: 176
XP Gain: 100
Charm: 50
Sell for 10 Coins
Unlock at Level 23
Priced Gifts
Gifts that must be purchased before they can be sent include:
Pink Smiley (Decor)
Cost: 1 Diamond
XP Gain: 80
Charm: 40
Sell for 80 Coins*
Description states 80 Diamonds but that is incorrect
Available at Level 1
Orange Smiley (Decor)
Cost: 1 Diamond
XP Gain: 80
Charm: 40
Sell for 80 Coins*
Available at Level 1
Rabbit (Animal)
Cost: 5 Diamonds
Harvest: 1 Day
Revenue: +11 Coins
XP Gain: 400
Charm: 200
Sell for 10 Coins*
*N.B. Description states 10 Diamonds but if you choose the Sell Option, the price will be in Coins
Little Table (Decor)
Cost: 150 Coins
XP Gain: 14
Charm: 7
Sell for +15 Coins
Available at Level 1
Red Smiley (Decor)
Cost: 1 Diamond
XP Gain: 80
Charm: 40
Sell for 80 Coins*
Available at Level 1
Lambs (Animal)
Cost: 5 Diamonds
Harvest: 2 Days
Yield: 50
XP Gain: 840
Charm: 420
Sell for 400 Coins*
Unlock at Level 3
*Description in game states 400 Diamonds but this is incorrect.
Blooming Tea Roses (Decor)
Cost: 600 Coins
XP Gain: 60
Charm: 30
Sell for 60 Coins
Unlock at Level 7
Blooming White Roses (Decor)
Cost: 600 Coins
XP Gain: 60
Charm: 30
Sell for 60 Coins
Unlock at Level 7
Blooming Pink Roses (Decor)
Cost: 600 Coins
XP Gain: 60
Charm: 30
Sell for 60 Coins
Unlock at Level 7
Field Beehive (Animal)
Cost: 6000 Coins
Harvest: 5 Days
Yield: 385 Coins
XP Gain: 600
Charm: 300
Sell for 600 Coins
Unlock at Level 12
Rose Bush (Decor)
Cost: 500 Coins
XP Gain: 50
Charm: 25
Sell for 50 Coins
Unlock at Level 15
Peacock
Cost: 2200 Coins
Harvest: 2 Days
XP Gain: 220
Charm: 110
Sell for 220 Coins
Unlock at Level 19
Gift Strategies
In any Farming Simulation game on Facebook, the Gifts that Friends/Neighbours
can send to you daily can be a great boon to you, especially at the start. In
Lovely Farm, the Gift Menu includes a couple of Animals and Trees that are
available at Level 1 to send as Gifts. These are the items that generate
income regularly and the value is as follows:
Free Trees:
Orange Tree: +8 Coins
Olive Tree: +15 Coins
Free Animals:
Ostrich:
Egg: +30 Coins
Pig:
Truffles: +60 Coins
Unlike Crops, Fruits on Trees and Ranch Products will last indefinitely once
they become ready for harvest. You therefore should not underestimate the
value of these items on your Farm.
Other Free Trees and Animals are unlocked as Gifts at higher Levels. The
complete List of Gift Items is given in another section of this Guide.
As you can see, the Free Gift with the highest value at Level 1 of those that 'keep ongiving' is the Pig. You can earn +60 Coins whenever you gather the Truffles that he finds on your Farm. Once Level requirements have been met, there are other Gifts that provide greater XP Gain when placed and a better income on a regular basis.
Sunday, July 25, 2010
Beyond 'Lovely' to Gorgeous...
Having high-Level Neighbours in any Farming Simulation game can prompt a variety of emotions, including envy. One of the positive emotions it can elicit is to inspire a player to double his/her efforts to reach similar levels. Seeing how beautiful high-Level items have been used in landscaping on a Neighbour's farm is far more impressive than simply viewing a little picture of an item displayed in the local Market or Shop.
Here then are some screenshots of a few high-Level Farms that go beyond Lovely to Gorgeous.
One has the opportunity to 'help' all Neighbours in Lovely Farm once each day. Although there are financial advantages and an increase in XP when you help any Neighbour, another advantage is the ability to view beautiful Farms with items that you have not been able to unlock yet in your own game.
The Dangers of Impatience in Lovely Farm
All the Farming Simulation Games on Facebook have some similarities where Experience or XP is concerned. Generally, the fastest-growing Crops are associated with the least amount of XP Gain while the slowest-growing Crops give more XP. In some games, like Farmville, there are only two values given to Crops: 1 XP or 2 XP. You therefore are not likely to choose a specific Crop simply for the XP value associated with it. Other considerations, such as the market value of the Crop, a desire to gain all three Mastery stars or the need to obtain Bushels as ingredients in a Recipe to Craft Goods will be more important considerations on the whole.
In Lovely Farm, on the other hand, Crops can have XP Gains that range from 1 to 5. As in other Farming Simulation Games, the number of hours a Crop takes to mature determines its XP value, but there are slight variations in the number of hours associated with each value.
I have written about this a little in another post. If you have easy and regular access to the internet and can pay attention on the game constantly, you would do well to plant the fastest-growing Crops in order to gain the maximum amount of XP.
For a player at low Levels, the fastest growing Crop is White Radish, available at Level 1. It matures in 4 Hours, giving 1 XP. If you water it before it matures, you gain +1 XP for that action as well. You cannot water a Crop once it reaches full maturity at 100% but can water it even at 99%. Crops cannot be watered more than once during their growth periods, which means that you gain as much XP from watering the fastest growing Crop as from one that takes days to mature.
At Level 6, you will unlock the Cabbage, which takes 8 hours to mature but gives 2 XP, the same amount given by a Crop that takes a full 12 hours to mature. You still can earn more Experience by growing White Radishes provided always that you water them mid-cycle. If you do not water them, you will earn equal XP by planting Cabbages every 8 hours.
At Level 13, you will unlock the Raspberry, the fastest growing Crop, maturing in only 2 Hours. Remember that a Crop that matures in 2 Hours will wither before another two hours has expired. You therefore need to maintain an almost constant watch on your Farm if you decide to grow Raspberries and reap the maximum XP and profit from your efforts. Water the Raspberries in order to gain +2 XP from each Crop even before you harvest it. Harvesting the Raspberries will give you another point of XP unless your Neighbours have fertilised the Crop, which will boost the XP Gain from the harvest to +2 XP.
Money probably will be an issue even when you have reached Level 13 so you run the risk of losing all of your hard-won Coins if you allow a field filled with ANY Crop to wither. Raspberry Seeds cost 27 Coins and each harvested Raspberry gives 39 Coins. White Radish Seeds cost only 15 Coins and yield 27 Coins, the price of a Raspberry Seed. Cabbages cost 19 Coins and yield 35 Coins, almost the same amount as a Raspberry at harvest.
Greed and impatience are your worst enemies in any Facebook Farming Simulation game. It is far better to plant a Crop that you KNOW you will be able to harvest safely before its term of grace expires than to attempt to earn XP quickly but risk losing all your money when your Crops wither on the field before you can harvest them!
There is an old adage to the effect that 'All things come to those who wait'. It certainly is true where Farming Simulation Games are concerned. It is when you cannot exercise patience that you will be tempted to spend REAL money on virtual expansions or items that can boost your XP rather than allowing your careful and regular farming labours to work for you. I am as guilty of impatience as any one when a game takes my fancy.
In Lovely Farm, I became impatient last night to reach the next Level and planted almost my entire field with Raspberries when I should have known better. Having had little sleep during the previous night, it was a mistake to plant a fast-growing Crop at night. Although I planned to stay awake to watch a programme on the telly, I fell asleep and missed the deadline for the harvest. I awakened a few hours later with grim foreboding that was realised when I reached my Farm and found it filled with withererd Crops. It costs 10 Coins to till any square in Lovely Farm. I therefore had to pay a tidy sum to remove the Withered Crops from my field without earning a single Coin for the harvest. I did not want any of my Neighbours to visit my farm to witness my shame, so I tried to remove the offensive evidence quickly. When I had done so, I did not have sufficient coins to replant! I should have taken a screenshot of the sorry picture of a farm choked with Withered Raspberries as a stark warning to other players.
The only positive note in this tale was that I did reach Level 15 but it would have been far better to have earned some money in the process. Climbing back from a financial disaster like can be difficult. Fortunately, the game awards you a small sum of Coins on a daily basis and you can earn more coins by visiting Neighbours to chase pests from their Farms. If they have been diligent in planting Crops, you can earn extra money by fertilising three Squares and watering three Crops on each Farm. If you have good Neighbours who visit you regularly, you can earn +2 XP when harvesting the Crops they have fertilised.
In Lovely Farm, on the other hand, Crops can have XP Gains that range from 1 to 5. As in other Farming Simulation Games, the number of hours a Crop takes to mature determines its XP value, but there are slight variations in the number of hours associated with each value.
I have written about this a little in another post. If you have easy and regular access to the internet and can pay attention on the game constantly, you would do well to plant the fastest-growing Crops in order to gain the maximum amount of XP.
For a player at low Levels, the fastest growing Crop is White Radish, available at Level 1. It matures in 4 Hours, giving 1 XP. If you water it before it matures, you gain +1 XP for that action as well. You cannot water a Crop once it reaches full maturity at 100% but can water it even at 99%. Crops cannot be watered more than once during their growth periods, which means that you gain as much XP from watering the fastest growing Crop as from one that takes days to mature.
At Level 6, you will unlock the Cabbage, which takes 8 hours to mature but gives 2 XP, the same amount given by a Crop that takes a full 12 hours to mature. You still can earn more Experience by growing White Radishes provided always that you water them mid-cycle. If you do not water them, you will earn equal XP by planting Cabbages every 8 hours.
At Level 13, you will unlock the Raspberry, the fastest growing Crop, maturing in only 2 Hours. Remember that a Crop that matures in 2 Hours will wither before another two hours has expired. You therefore need to maintain an almost constant watch on your Farm if you decide to grow Raspberries and reap the maximum XP and profit from your efforts. Water the Raspberries in order to gain +2 XP from each Crop even before you harvest it. Harvesting the Raspberries will give you another point of XP unless your Neighbours have fertilised the Crop, which will boost the XP Gain from the harvest to +2 XP.
Money probably will be an issue even when you have reached Level 13 so you run the risk of losing all of your hard-won Coins if you allow a field filled with ANY Crop to wither. Raspberry Seeds cost 27 Coins and each harvested Raspberry gives 39 Coins. White Radish Seeds cost only 15 Coins and yield 27 Coins, the price of a Raspberry Seed. Cabbages cost 19 Coins and yield 35 Coins, almost the same amount as a Raspberry at harvest.
Greed and impatience are your worst enemies in any Facebook Farming Simulation game. It is far better to plant a Crop that you KNOW you will be able to harvest safely before its term of grace expires than to attempt to earn XP quickly but risk losing all your money when your Crops wither on the field before you can harvest them!
There is an old adage to the effect that 'All things come to those who wait'. It certainly is true where Farming Simulation Games are concerned. It is when you cannot exercise patience that you will be tempted to spend REAL money on virtual expansions or items that can boost your XP rather than allowing your careful and regular farming labours to work for you. I am as guilty of impatience as any one when a game takes my fancy.
In Lovely Farm, I became impatient last night to reach the next Level and planted almost my entire field with Raspberries when I should have known better. Having had little sleep during the previous night, it was a mistake to plant a fast-growing Crop at night. Although I planned to stay awake to watch a programme on the telly, I fell asleep and missed the deadline for the harvest. I awakened a few hours later with grim foreboding that was realised when I reached my Farm and found it filled with withererd Crops. It costs 10 Coins to till any square in Lovely Farm. I therefore had to pay a tidy sum to remove the Withered Crops from my field without earning a single Coin for the harvest. I did not want any of my Neighbours to visit my farm to witness my shame, so I tried to remove the offensive evidence quickly. When I had done so, I did not have sufficient coins to replant! I should have taken a screenshot of the sorry picture of a farm choked with Withered Raspberries as a stark warning to other players.
The only positive note in this tale was that I did reach Level 15 but it would have been far better to have earned some money in the process. Climbing back from a financial disaster like can be difficult. Fortunately, the game awards you a small sum of Coins on a daily basis and you can earn more coins by visiting Neighbours to chase pests from their Farms. If they have been diligent in planting Crops, you can earn extra money by fertilising three Squares and watering three Crops on each Farm. If you have good Neighbours who visit you regularly, you can earn +2 XP when harvesting the Crops they have fertilised.
Saturday, July 24, 2010
More Enthusiasm for Lovely Farm
Most Farming Simulation games begin slowly and it is only when you increase your Levels that you even become aware of half of the Options that exist for players who have demonstrated their determination to succeed. Where Harvest Moon and Rune Factory are concerned, strategy Guides and reviews often allow players to catch a glimpse (or more) of the rewards that await players. Where a game like Lovely Farm is concerned, it may be difficult for new players to summon the initial enthusiasm to 'stay the course' although I personally believe that it is well worth the effort.
Lovely Farm is more interactive than players may realise, as each Animal has different responses, depending on its status. A Pig will root for Truffles and a Horse will paw the ground, sending up a dust cloud. The Ostrich, when it has laid its egg, will look down at it in utter astonishment, then peer about as though to show the world how proud it is of its amazing accomplishment! When you collect the Egg, it will flutter its wings excitedly.
As my own levels increased, I began to enjoy landscaping even more, although it is possible to create charming Farms even at low levels. When I acquired Neighbours who were at very high Levels, I was able to see the real scope of the game and the wonderful items and possibilities that existed for those who continued to work on their farms assiduously.
I am hoping to be able to post some screenshots of the Farms that these Neighbours have created.
Lovely Farm is more interactive than players may realise, as each Animal has different responses, depending on its status. A Pig will root for Truffles and a Horse will paw the ground, sending up a dust cloud. The Ostrich, when it has laid its egg, will look down at it in utter astonishment, then peer about as though to show the world how proud it is of its amazing accomplishment! When you collect the Egg, it will flutter its wings excitedly.
As my own levels increased, I began to enjoy landscaping even more, although it is possible to create charming Farms even at low levels. When I acquired Neighbours who were at very high Levels, I was able to see the real scope of the game and the wonderful items and possibilities that existed for those who continued to work on their farms assiduously.
I am hoping to be able to post some screenshots of the Farms that these Neighbours have created.
Thursday, July 8, 2010
Animal Lists for Lovely Farm
Screenshot: On a Neighbour's Farm, two PorkyBees pull a Covered Waggon.
Animals
Animals in Lovely Farm like Decor are divided into two basic Categories. There are those that can be obtained only as Gifts from another Player and those that can be purchased in the Shop. Some Gift Animals have a purchase price but others are free.
A third Category of Animal is the 'Seasonal' or Limited Edition Animals that are Fantasy Animals that could not be found in Nature.
Beehives are considered Animals as they contain Bees. All Animals, including the Seasonal Animals and Beehives, yield Harvests, distinguishing them from Decorative Items. Decor yields XP and Charm when first placed but will not yield any further benefits although removing them from the Farm will result in a Charm deduction equal to that given when they were placed initially.
Gift Animals:
Ostrich
Price: Free Gift
Harvest Time: 2 Days
Revenue: 30 Coins
XP Gain: 10
Charm: 5
Sell for 40 Coins
Available as Gift at Level 1
Pig
Price: Free Gift
Harvest: 4 Days
Revenue: 60 Coins
Experience: 10
Charm: 5
Sell for 40 Coins
Available as Gift at Level 1
Rabbit:
Cost: 5 Diamonds
Harvest: 1 Day
Revenue: +11 Coins
XP Gain: 400
Charm: 200
Sell for 10 Coins*
*N.B. Description states 10 Diamonds but if you choose the Sell Option, the price will be in Coins
Available at Level 1 in Gift Menu
Lambs
Cost: 5 Diamonds
Harvest: 2 Days
Yield: 50
XP Gain: 840
Charm: 420
Sell for 400 Coins*
Unlock at Level 3
*Description in game states 400 Diamonds but this is incorrect.
Field Beehive
Cost: 6000 Coins
Harvest: 5 Days
Yield: 385 Coins
XP Gain: 600
Charm: 300
Sell for 600 Coins
Unlock at Level 12
Horse
Price: Free
Harvest: 4 Days
Revenue: 125 Coins
XP Gain: 50
Charm: 25 Coins
Sell for 23 Coins
Unlock at Level 16
Peacock
Cost: 2200 Coins
Harvest: 2 Days
XP Gain: 220
Charm: 110
Sell for 220 Coins
Unlock at Level 19
Milk Cow
Price: Free
Harvest: 2 Days
Revenue: 176
XP Gain: 100
Charm: 50
Sell for 10 Coins
Unlock at Level 23
Ordinary Animals:
Cow
Price: 4400 Coins
Revenue: 109 Coins
Harvest Time: 2 Days
Charm: 220
Experience: 440
Unlock at Level 5
Sheep
Price: 6 Diamonds
Revenue: 60 Coins
Harvest Time: 2 Days
Charm: 240
Experience: 480
Unlock at Level 7
Wild Beehive
Price: 10 Diamonds
Revenue: 147 Coins
Harvest Time: 4 Days
Charm: 400
Experience: 800
Unlock at Level 11
Parrot
Price: 1700
Revenue: 42 Coins
Harvest Time: 2 Days
Charm: 85
Experience: 170
Unlock at Level 14
Goat
Price: 1150 Coins
Revenue: 43
Harvest Time: 3 Days
Charm: 58
Experience: 115
Unlock at Level 6
Chick
Price: 9 Diamonds
Revenue: 17 Coins
Harvest Time: 2 Days
Charm: 360
Experience: 720
Unlock at Level 10
Garden Beehive
Price: 6470 Coins
Revenue: 323 Coins
Harvest Time: 4 Days
Charm: 324
Experience: 647
Unlock at Level 12
Duck
Price: 14 Diamonds
Revenue: 67 Coins
Harvest Time: 3 Days
Charm: 560
Experience: 1120
Unlock at Level 15
Swan
Price: 1900 Coins
Revenue: 47 Coins
Harvest Time: 2 Days
Charm: 95
Experience: 190
Unlock at Level 16
Glamourous Cow
Price: 19 Diamonds
Revenue: 239 Coins
Harvest Time: 2 Days
Charm: 760
Experience: 1520
Unlock at Level 21
Crocodile
Price: 15 Diamonds
Revenue: 49 Coins
Harvest Time: 1 Day
Charm: 600
Experience: 1200
Unlock at Level 17
Turtle
Price: 2500 Coins
Revenue: 94 Coins
Harvest Time: 3 Days
Charm: 125
Experience: 250
Unlock at Level 22
Seasonal Animals
FlutterGoat
Price: 950 Coins
Revenue: 24
Harvest Time: 2 Days
Charm: 33
Experience: 95
Unlock at Level 2
Porky Bee
Price: 2200 Coins
Revenue: 55 Coins
Harvest Time: 2 Days
Charm: 110
Experience: 220
Unlock at Level 5
FlyingCow
Price: 5300 Coins
Revenue: 66 Coins
Harvest Time: 1 Day
Charm: 265
Experience: 530
Unlock at Level 9
Fancy Pig
Price: 2100 Coins
Revenue: 26 Coins
Harvest Time: 1 Day
Charm: 105
Experience: 210
Unlock at Level 4
LadyCow
Price: 5100 Coins
Revenue: 63 Coins
Harvest Time: 1 Day
Charm: 255
Experience: 510
Unlock at Level 8
Crop Lists for Lovely Farm
Screenshot of Crops including Cabbages
******************************************************************************
The following is taken from my Lovely Farm Guide but I have added more details to the list than the game itself provides by giving the actual profit made with each Crop as well as the maximum profit that can be made in any 24 hour period if you grow the Crop repeatedly. The insanity necessary to grow a Crop that takes 2 hours to mature 12 times in a 24 hour period may not surface in every player, but I felt that the information would be useful nonetheless.
Crop Lists
Crop Lists
The foundation of any Farming Simulation Game is Crops and Lovely Farm is no exception in this respect. It is by planting and harvesting Crops that you will make money fastest and gain the Experience you need to increase your Levels.
Most of the information given by the game for any Crop is self-explanatory. As previously discussed, you will gain the specified XP BOTH when you plant the Seeds and when you harvest the Crop. The Collection time is the same as the time it takes for the Crop to mature and signifies the 'grace period' you will have before the Crop withers.
As discussed in the section that deals with the goal of gaining Experience Points to increase your Level, the trick in this game is to find the Crops that give the greatest amount of Experience in the shortest amount of time, unless your own real schedule will not allow you to access Lovely Farm before the Crop withers! Players with infrequent access to the internet are advised to choose slow-growing Crops as the Collection period will equal the period of growth and thus, a Crop that takes four days to grow should remain fresh in the ground for another four days, although it is wisest to harvest Crops before the grace period expires.
Information that has been added to give players an idea of how they can maximise their profits is the actual profit earned from each Harvest as well as the maximum amount of profit that can be earned by growing and harvesting the Crop repeatedly in any 24 hour period. With respect to some fast-growing Crops, the information will be academic where most players are concerned, as it would require that a player spend his/her ENTIRE day and night in planting and harvesting the Crop.
Note that the amount of income that will be deducted for any repeat planting will be 10 Coins per square or Crop. This factor has not been included in the profit figures.
Pepper:
Price: 15 Coins
Revenue: 47 Coins
Harvest Time: 2 Days
Collection Time: 2 Days
Experience: 5
Level 1
Profit from Harvest: 32 Coins
Maximum Profit in 24 Hours: N/A
Tomato
Price: 15 Coins
Revenue: 37 Coins
Harvest Time: 1 Day
Collection Time: 1 Day
Experience: 3
Level 1
Profit from Harvest: 22 Coins
Maximum Profit in 24 Hours: 22 Coins
Potato
Price: 15 Coins
Revenue: 31 Coins
Harvest Time: 12 Hours
Collection Time: 12 Hours
Experience: 2
Level 1
Profit from Harvest: 16 Coins
Maximum Profit in 24 Hours: 32 Coins
White Radish
Price: 15
Revenue:27
Harvest Time: 4 Hours
Collection Time: 4 Hours
Experience: 1
Level 1
Profit from Harvest: 12 Coins
Maximum Profit in 24 Hours: 72 Coins
Onion
Price: 16 Coins
Revenue: 31 Coins
Harvest Time: 10 Hours
Collection Time: 10 Hours
Experience: 2
Unlock at Level 2
Profit from Harvest: 15 Coins
Maximum Profit in 24 Hours: 30 Coins
Red Onion
Price: 17 Coins
Revenue: 71 Coins
Harvest Time: 4 Days
Harvest Time: 4 Days
Experience: 5
Unlock at Level 3
Profit from Harvest: 53 Coins
Maximum Profit in 24 Hours: N/A
Maize
Price: 17 Coins
Revenue: 31 Coins
Harvest Time: 6 Hours
Collection Time: 6 Hours
Experience: 1
Unlock at Level 4
Profit from Harvest: 14 Coins
Maximum Profit in 24 Hours: 56 Coins
Carrot
Price: 18 Coins
Revenue: 67 Coins
Harvest Time: 3 Days
Collection Time: 3 Days
Experience: 5
Unlock at Level 5
Profit from Harvest: 49 Coins
Maximum Profit in 24 Hours: N/A
Cabbage
Price:19 Coins
Revenue: 35 Coins
Harvest Time: 8 Hours
Collection Time: 8 Hours
Experience: 2
Unlock at Level 6
Profit from Harvest: 16 Coins
Maximum Profit in 24 Hours: 48 Coins
Pea
Price: 20 Coins
Revenue: 46 Coins
Harvest Time: 1 Day
Collection: 1 Day
Experience: 3
Unlock at Level 7
Profit from Harvest: 26 Coins
Maximum Profit in 24 Hours: 26 Coins
Strawberry
Price: 21 Coins
Revenue: 38 Coins
Harvest Time: 10 Hours
Collection Time: 10 Hours
Experience: 2
Unlock at Level 8
Profit from Harvest: 17 Coins
Maximum Profit in 24 Hours: 34 Coins
Zucchini
Price: 22 Coins
Revenue: 36 Coins
Harvest Time: 4 Hours
Collection: 4 Hours
Experience: 1
Unlock at Level 9
Profit from Harvest: 14 Coins
Maximum Profit in 24 Hours: 84 Coins
Red Chili
Price: 23 Coins
Revenue: 43 Coins
Harvest Time: 12 Hours
Collection Time: 12 Hours
Experience: 2
Unlock at Level 10
Profit from Harvest: 20 Coins
Maximum Profit in 24 Hours: 86 Coins
Cucumber
Price: 24 Coins
Revenue: 53 Coins
Harvest Time: 1 Day
Collection: 1 Day
Experience: 3
Unlock at Level 11
Profit from Harvest: 29 Coins
Maximum Profit in 24 Hours: 29 Coins
Broccoli
Price: 26
Revenue: 73
Harvest Time: 2 Days
Collection Time: 2 Days
Experience: 4
Unlock at Level 12
Profit from Harvest: 47 Coins
Maximum Profit in 24 Hours: N/A
Raspberry
Price: 27 Coins
Revenue: 39 Coins
Harvest Time: 2 Hours
Experience: 2 Hours
Unlock at Level 13
Profit from Harvest: 12 Coins
Maximum Profit in 24 Hours: 144 Coins
Pumpkin
Price: 28 Coins
Revenue: 114 Coins
Harvest Time: 4 Days
Collection: 4 Days
Experience: 5
Unlock at Level 14
Profit from Harvest: 86 Coins
Maximum Profit in 24 Hours: N/A
Melon
Price: 30 Coins
Revenue: 46 Coins
Harvest Time: 6 Hours
Collection: 6 Hours
Experience: 1
Unlock at Level 15
Profit from Harvest: 16 Coins
Maximum Profit in 24 Hours: 64 Coins
Beetroot
Price: 31 Coins
Revenue: 107 Coins
Harvest Time: 3 Days
Collection: 3 Days
Experience: 5
Unlock at Level 16
Profit from Harvest: 76 Coins
Maximum Profit in 24 Hours: N/A
Daisy
Price: 33 Coins
Revenue: 52 Coins
Harvest Time: 8 Hours
Collection: 8 Hours
Experience: 2
Unlock at Level 17
Profit from Harvest: 19 Coins
Maximum Profit in 24 Hours: 57 Coins
Watermelon
Price: 34 Coins
Revenue: 71 Coins
Harvest Time: 1 Day
Collection: 1 Day
Experience: 3
Unlock at Level 18
Profit from Harvest: 37 Coins
Maximum Profit in 24 Hours: 37 Coins
Eggplant
Price: 36 Coins
Revenue: 59 Coins
Harvest Time: 10 Hours
Collection: 10 Hours
Experience: 2
Unlock at Level 19
Profit from Harvest: 23 Coins
Maximum Profit in 24 Hours: 46 Coins
Violet
Price: 38 Coins
Revenue: 54 Coins
Harvest Time: 4 Hours
Collection: 4 Hours
Experience: 1
Unlock at Level 20
Profit from Harvest: 16 Coins
Maximum Profit in 24 Hours: 96 Coins
Sunflower
Price: 40 Coins
Revenue: 66 Coins
Harvest Time: 12 Hours
Collection: 12 Hours
Experience: 2
Unlock at Level 21
Profit from Harvest: 26 Coins
Maximum Profit in 24 Hours: 52 Coins
Grape
Price: 42 Coins
Revenue: 84 Coins
Harvest Time: 1 Day
Collection: 1 Day
Experience: 3
Unlock at Level 22
Profit from Harvest: 42 Coins
Maximum Profit in 24 Hours: 42 Coins
Blackberry
Price: 44 Coins
Revenue: 118 Coins
Harvest Time: 2 Days
Collection: 2 Days
Experience: 4
Unlock at Level 23
Profit from Harvest: 74 Coins
Maximum Profit in 24 Hours: N/A
Blueberry
Price: 46 Coins
Revenue: 60 Coins
Harvest Time: 2 Hours
Collection: 2 Hours
Experience: 1
Unlock at Level 24
Profit from Harvest: 14 Coins
Maximum Profit in 24 Hours: 168 Coins
Tea Bush
Price: 48 Coins
Revenue: 187
Harvest Time: 4 Days
Collection: 4 Days
Experience: 5
Unlock at Level 25
Profit from Harvest: 139 Coins
Maximum Profit in 24 Hours: N/A
Wheat
Price: 51 Coins
Revenue: 72 Coins
Harvest Time: 6 Hours
Collection: 6 Hours
Experience: 1
Unlock at Level 26
Profit from Harvest: 21 Coins
Maximum Profit in 24 Hours: 84 Coins
Sugar Cane
Price: 53 Coins
Revenue: 175 Coins
Harvest Time: 3 Days
Collection: 3 Days
Experience: 5
Unlock at Level 27
Profit from Harvest: 122 Coins
Maximum Profit in 24 Hours: N/A
Orchid
Price: 56 Coins
Revenue: 82 Coins
Harvest Time: 8 Hours
Collection: 8 Hours
Experience: 2
Unlock at Level 28
Profit from Harvest: 26 Coins
Maximum Profit in 24 Hours: 78 Coins
Rice
Price: 59 Coins
Revenue: 114 Coins
Harvest Time: 1 Day
Collection: 1 Day
Experience: 3
Unlock at Level 29
Profit from Harvest: 55 Coins
Maximum Profit in 24 Hours: 55 Coins
Asparagus
Price: 62 Coins
Revenue: 93 Coins
Harvest Time: 10 Hours
Collection: 12 Hours
Experience: 2
Unlock at Level 30
Profit from Harvest: 31 Coins
Maximum Profit in 24 Hours: 62 Coins
Rose
Price: 65 Coins
Revenue: 85 Coins
Harvest Time: 4 Hours
Collection: 4 Hours
Experience: 1
Unlock at Level 31
Profit from Harvest: 20 Coins
Maximum Profit in 24 Hours: 120 Coins
Bean
Price: 68 Coins
Revenue: 105 Coins
Harvest Time: 12 Hours
Collection: 12 Hours
Experience: 2
Unlock at Level 32
Profit from Harvest: 37 Coins
Maximum Profit in 24 Hours: 74 Coins
Trees
Pomegranate
Price: 300 Coins
Revenue: 17 Coins
Harvest Time: 3 Days
Charm: 15
Experience: 30
Level 1
Pear
Price: 370 Coins
Revenue: 12 Coins
Harvest Time: 2 Days
Charm: 19
Experience: 37
Level 3
Plum
Price: 475 Coins
Revenue: 16 Coins
Harvest Time: 2 Days
Charm: 24
Experience: 47
Level 8
Lime
Price: 635 Coins
Revenue: 21 Coins
Harvest Time: 2 Days
Charm: 32
Experience: 63
Level 14
Cherry
Price: 300 Coins
Revenue: 6 Coins
Harvest Time: 1 Day
Charm: 15
Experience: 30
Level 1
Apple
Price: 390 Coins
Revenue: 20 Coins
Harvest Time: 3 Days
Charm: 20
Experience: 39
Level 4
Lemon
Price: 575 Coins
Revenue: 29 Coins
Harvest Time: 3 Days
Charm: 29
Experience: 57
Level 12
Dates
Price: 10 Diamonds
Revenue: 22 Coins
Harvest Time: 2 Days
Charm: 400
Experience: 800
Level 15
Apricot
Price: 775 Coins
Revenue: 13 Coins
Harvest Time: 1 Day
Charm: 39
Experience: 77
Level 18
Coffee
Price: 15 Diamonds
Revenue: 84 Coins
Harvest Time: 4 Days
Charm: 600
Experience: 1200
Unlock at Level 28
Grapefruit
Price: 985 Coins
Revenue: 16 Coins
Harvest Time: 1 Day
Charm: 49
Experience: 98
Unlock at Level 23
Passion Fruit
Price: 1300 Coins
Revenue: 88
Harvest Time: 4 Days
Charm: 65
Experience: 130
Unlock at Level 28
Introduction to Lovely Farm on Facebook
Lovely Farm is one of the many Farming Simulation Games available on Facebook. It is fairly straightforward, although there evidently are plans to expand it by adding Quests and Awards. It is not as well-established at this point in time as Farmville, but it has rather detailed graphics that lend it a fairytale quality. Created in Russia, a Farm in Lovely Farm would not be out of place as an illustration in a 19th century book of fairytales or folktales.
Unlike Fantasy Kingdoms, however, which places your Character at the top of the social scale with a Market that sells Castles and Towers, Lovely Farms is at the opposite end, with Forest Huts suitable for simple peasant farmers. Some luxury items are sold, however, including Caviar, but the landscape and buildings are very much the realm of peasants and woodcutters.
Crops are beautifully conceived and are large and lustrous. While realistic, their appearance is idealised to some extent as are the Crops in any farming simulation game. Carrots and Onions are perfectly formed and brilliantly coloured. They go through a number of different phases during their growth period. Whenever you access any Crop with your cursor, you will see its growth as a percentage figure. 100% obviously indicates that the Crop is ready for harvest.
Animals can be a little more fanciful than the Crops. Apart from ordinary Animals such as Cows, Pigs and Sheep, there is a Category of 'Seasonal' Animals as Limited Editions that could be found only in the world of fantasy. These include a FlutterGoat, a PorkyBee, a FlyingCow, a FancyPig and a Lady Cow.
As in Farmville and Fantasy Kingdoms, Crops are time-limited and will wither if you do not harvest them. Unlike most other Farming Simulation games on Facebook, you have the option to water any Crop once during its growing period. Watering a Crop will give you +1 XP although it is not mandatory. A failure to water your Crop before it ripens will not cause it to wither before its time.
You will otain the XP for any Crop that you plant at the time of planting as well as +1 XP in addition for the Crop when you harvest it successfully. This game offers more strategical choices than many of the farming simulation games on Facebook, as there are a number of Crops with similar time periods and similar XP but with different Prices. Once you become established and price is not an issue, you may choose the more expensive Crop, but when you first begin the game and have little income, you may wish to earn the highest amount of experience with the least amount of expense.
For example, Onion Seeds cost 16 Coins, take 10 Hours to mature, yield 31 Coins and give 2 XP. Strawberries cost 21 Coins, likewise take 10 Hours to mature, yield 38 Coins and give 2 XP. It may be in your interest to choose Onions instead of Strawberries at the outset if your income is limited.
Experience really is your primary aim at the start, apart from keeping your Farm solvent. You cannot expect to make a large profit until your Levels increase. You therefore should choose Crops that give the greatest amount of XP in the shortest amount of time.
Compare Carrots with Red Onions, for example. A Carrot takes three days to mature and gives 5 XP. Red Onions take four days to mature and give 5 XP as well. You essentially will waste a day by planting Red Onions once Carrots have been unlocked.
There are a few Crops that give 2 XP in 10 Hours but Cabbages give 2 XP in only 8 Hours. It therefore is better to plant Cabbages than Onions or Strawberries in terms of maximising Experience.
If you can access the game frequently at the start, you may wish to plant the fastest growing Crops such as White Radish, a Crop that takes only 4 Hours to mature. In Lovely Farm, XP Gains are related to the amount of time that the Crop requires to grow. Maize takes 6 Hours to mature and gives 1 XP. White Radishes take only 4 Hours to grow and likewise give 1 XP. If you can access the game frequently, you can obtain more XP Gains by growing White Radishes than Maize as you will be able to plant and harvest six plantings of White Radish in a 24-hour period as opposed to only four plantings of Maize.
At Level 13, you will unlock the Raspberry, the fastest growing Crop, maturing in only 2 Hours. Remember that a Crop that matures in 2 Hours will wither before another two hours has expired. You therefore need to maintain an almost constant watch on your Farm if you decide to grow Raspberries and reap the maximum XP and profit from your efforts. Water the Raspberries in order to gain +2 XP from each Crop even before you harvest it. Harvesting the Raspberries will give you another point of XP unless your Neighbours have fertilised the Crop, which will boost the XP Gain from the harvest to +2 XP.
Money probably will be an issue even when you have reached Level 13 so you run the risk of losing all of your hard-won Coins if you allow a field filled with ANY Crop to wither. Raspberry Seeds cost 27 Coins and each harvested Raspberry gives 39 Coins. White Radish Seeds cost only 15 Coins and yield 27 Coins, the price of a Raspberry Seed. Cabbages cost 19 Coins and yield 35 Coins, almost the same amount as a Raspberry at harvest.
Greed and impatience are your worst enemies in any Facebook Farming Simulation game. It is far better to plant a Crop that you KNOW you will be able to harvest safely before its term of grace expires than to attempt to earn XP quickly but risk losing all your money when your Crops wither on the field before you can harvest them!
There is an old adage to the effect that 'All things come to those who wait'. It certainly is true where Farming Simulation Games are concerned. It is when you cannot exercise patience that you will be tempted to spend REAL money on virtual expansions or items that can boost your XP rather than allowing your careful and regular farming labours to work for you.
If you wish to increase your Levels quickly and opt to plant Raspberries, you are best served to keep the game on the screen from the time of planting to the time of Harvest, making certain that you water them before they reach 100% maturity. If you miss the grace period allowed after the Crop matures, you will waste the money that you paid for the Crops as well as being forced to pay to retill the soil. It costs 10 Coins to till any square in Lovely Farm. If an entire field filled with Raspberries withers, you will have to pay a tidy sum to remove the Withered Crops from your field without earning a single Coin for the harvest. Climbing back from a financial disaster like can be difficult. Fortunately, the game awards you a small sum of Coins on a daily basis and you can earn more coins by visiting Neighbours to chase pests from their Farms. If they have been diligent in planting Crops, you can earn extra money by fertilising three Squares and watering three Crops on each Farm. If you have good Neighbours who visit you regularly, you can earn +2 XP when harvesting the Crops they have fertilised.
Do not expect to make much profit initially. You aim must be to gain as much Experience (XP) as possible rather than to make a profit. After all, any money that you make through your Farming efforts needs to be plowed back into the soil. If you 'break even' in the first week, you will be doing well. Using the Free Gifts that Neighbours send to you will give you a small profit if they send Pigs, Ostriches, Olive and Orange Trees. The best Gift in monetary terms in the early stages is the Pig, who will give you +60 Coins every two days from the Truffles he finds.
Lovely Farm is one of the many Farming Simulation Games available on Facebook. It is fairly straightforward, although there evidently are plans to expand it by adding Quests and Awards. It is not as well-established at this point in time as Farmville, but it has rather detailed graphics that lend it a fairytale quality. A Farm in Lovely Farm would not be out of place as an illustration in a 19th century book of fairytales or folktales.
Unlike Fantasy Kingdoms, however, which places your Character at the top of the social scale with a Market that sells Castles and Towers, Lovely Farms is at the opposite end, with Forest Huts suitale for simple peasant farmers. Some luxury items are sold, however, including Caviar, but the landscape and buildings are very much the realm of peasants and woodcutters.
Crops are beautifully conceived and are large and lustrous. While realistic, their appearance is idealised to some extent as are the Crops in any farming simulation game. Carrots and Onions are perfectly formed and brilliantly coloured. Animals can be a little more fanciful. Apart from ordinary Animals such as Cows, Pigs and Sheep, there is a Category of 'Seasonal' Animals that could be found only in the world of fantasy. These include a FlutterGoat, a PorkyBee, a FlyingCow, a FancyPig and a Lady Cow.
As in Farmville and Fantasy Kingdoms, Crops are time-limited and will wither if you do not harvest them. Unlike most other Farming Simulation games on Facebook, you have the option to water any Crop once during its growing period. Watering a Crop will give you +1 XP although it is not mandatory. A failure to water your Crop before it ripens will not cause it to wither before its time.
You will otain the XP for any Crop that you plant at the time of planting. This game offers more strategical choices than many of the farming simulation games on Facebook, as there are a number of Crops with similar time periods and similar XP but with different Prices. Once you become established and price is not an issue, you may choose the more expensive Crop, but when you first begin the game and have little income, you may wish to earn the highest amount of experience with the least amount of expense.
For example, Onion Seeds cost 16 Coins, take 10 Hours to mature, yield 31 Coins and give 2 XP. Strawberries cost 21 Coins, likewise take 10 Hours to mature, yield 38 Coins and give 2 XP. It may be in your interest to choose Onions instead of Strawberries at the outset if your income is limited.
If you can access the game frequently at the start, you may wish to plant the fastest growing Crops such as White Radish, a Crop that takes only 4 Hours to mature. In Lovely Farm, XP Gains are related to the amount of time that the Crop requires to grow. Maize takes 6 Hours to mature and gives 1 XP. White Radishes take only 4 Hours to grow and likewise give 1 XP. If you can access the game frequently, you can obtain more XP Gains by growing White Radishes than Maize as you will be able to plant and harvest six plantings of White Radish in a 24-hour period as opposed to only four plantings of Maize.
Gift Strategies
In any Farming Simulation game on Facebook, the Gifts that Friends/Neighbours can send to you daily can be a great boon to you, especially at the start. In Lovely Farm, the Gift Menu includes a couple of Animals and Trees that are available at Level 1 to send as Gifts. These are the items that generate income regularly and the value is as follows:
Free Trees:
Orange Tree: +8 Coins
Olive Tree: +15 Coins
Free Animals:
Ostrich:
Egg: +30 Coins
Pig:
Truffles: +60 Coins
Unlike Crops, Fruits on Trees and Ranch Products will last indefinitely once they become ready for harvest. You therefore should not underestimate the value of these items on your Farm. Trees, Ranch Products and Decorative Items all give XP when first set on your Farm as well.
Other Free Trees and Animals are unlocked as Gifts at higher Levels. The complete List of Gift Items is given in another Post.
You are given the opportunity to send 15 Free Gifts per day to your Neighbours. As far as the Gifts with a price are concerned, there is no limit evidently to the number that can be sent. You could send both a Free Gift and a Paid Gift to the same Neighbour in any given day.
Unlike Fantasy Kingdoms, however, which places your Character at the top of the social scale with a Market that sells Castles and Towers, Lovely Farms is at the opposite end, with Forest Huts suitable for simple peasant farmers. Some luxury items are sold, however, including Caviar, but the landscape and buildings are very much the realm of peasants and woodcutters.
Crops are beautifully conceived and are large and lustrous. While realistic, their appearance is idealised to some extent as are the Crops in any farming simulation game. Carrots and Onions are perfectly formed and brilliantly coloured. They go through a number of different phases during their growth period. Whenever you access any Crop with your cursor, you will see its growth as a percentage figure. 100% obviously indicates that the Crop is ready for harvest.
Animals can be a little more fanciful than the Crops. Apart from ordinary Animals such as Cows, Pigs and Sheep, there is a Category of 'Seasonal' Animals as Limited Editions that could be found only in the world of fantasy. These include a FlutterGoat, a PorkyBee, a FlyingCow, a FancyPig and a Lady Cow.
As in Farmville and Fantasy Kingdoms, Crops are time-limited and will wither if you do not harvest them. Unlike most other Farming Simulation games on Facebook, you have the option to water any Crop once during its growing period. Watering a Crop will give you +1 XP although it is not mandatory. A failure to water your Crop before it ripens will not cause it to wither before its time.
You will otain the XP for any Crop that you plant at the time of planting as well as +1 XP in addition for the Crop when you harvest it successfully. This game offers more strategical choices than many of the farming simulation games on Facebook, as there are a number of Crops with similar time periods and similar XP but with different Prices. Once you become established and price is not an issue, you may choose the more expensive Crop, but when you first begin the game and have little income, you may wish to earn the highest amount of experience with the least amount of expense.
For example, Onion Seeds cost 16 Coins, take 10 Hours to mature, yield 31 Coins and give 2 XP. Strawberries cost 21 Coins, likewise take 10 Hours to mature, yield 38 Coins and give 2 XP. It may be in your interest to choose Onions instead of Strawberries at the outset if your income is limited.
Experience really is your primary aim at the start, apart from keeping your Farm solvent. You cannot expect to make a large profit until your Levels increase. You therefore should choose Crops that give the greatest amount of XP in the shortest amount of time.
Compare Carrots with Red Onions, for example. A Carrot takes three days to mature and gives 5 XP. Red Onions take four days to mature and give 5 XP as well. You essentially will waste a day by planting Red Onions once Carrots have been unlocked.
There are a few Crops that give 2 XP in 10 Hours but Cabbages give 2 XP in only 8 Hours. It therefore is better to plant Cabbages than Onions or Strawberries in terms of maximising Experience.
If you can access the game frequently at the start, you may wish to plant the fastest growing Crops such as White Radish, a Crop that takes only 4 Hours to mature. In Lovely Farm, XP Gains are related to the amount of time that the Crop requires to grow. Maize takes 6 Hours to mature and gives 1 XP. White Radishes take only 4 Hours to grow and likewise give 1 XP. If you can access the game frequently, you can obtain more XP Gains by growing White Radishes than Maize as you will be able to plant and harvest six plantings of White Radish in a 24-hour period as opposed to only four plantings of Maize.
At Level 13, you will unlock the Raspberry, the fastest growing Crop, maturing in only 2 Hours. Remember that a Crop that matures in 2 Hours will wither before another two hours has expired. You therefore need to maintain an almost constant watch on your Farm if you decide to grow Raspberries and reap the maximum XP and profit from your efforts. Water the Raspberries in order to gain +2 XP from each Crop even before you harvest it. Harvesting the Raspberries will give you another point of XP unless your Neighbours have fertilised the Crop, which will boost the XP Gain from the harvest to +2 XP.
Money probably will be an issue even when you have reached Level 13 so you run the risk of losing all of your hard-won Coins if you allow a field filled with ANY Crop to wither. Raspberry Seeds cost 27 Coins and each harvested Raspberry gives 39 Coins. White Radish Seeds cost only 15 Coins and yield 27 Coins, the price of a Raspberry Seed. Cabbages cost 19 Coins and yield 35 Coins, almost the same amount as a Raspberry at harvest.
Greed and impatience are your worst enemies in any Facebook Farming Simulation game. It is far better to plant a Crop that you KNOW you will be able to harvest safely before its term of grace expires than to attempt to earn XP quickly but risk losing all your money when your Crops wither on the field before you can harvest them!
There is an old adage to the effect that 'All things come to those who wait'. It certainly is true where Farming Simulation Games are concerned. It is when you cannot exercise patience that you will be tempted to spend REAL money on virtual expansions or items that can boost your XP rather than allowing your careful and regular farming labours to work for you.
If you wish to increase your Levels quickly and opt to plant Raspberries, you are best served to keep the game on the screen from the time of planting to the time of Harvest, making certain that you water them before they reach 100% maturity. If you miss the grace period allowed after the Crop matures, you will waste the money that you paid for the Crops as well as being forced to pay to retill the soil. It costs 10 Coins to till any square in Lovely Farm. If an entire field filled with Raspberries withers, you will have to pay a tidy sum to remove the Withered Crops from your field without earning a single Coin for the harvest. Climbing back from a financial disaster like can be difficult. Fortunately, the game awards you a small sum of Coins on a daily basis and you can earn more coins by visiting Neighbours to chase pests from their Farms. If they have been diligent in planting Crops, you can earn extra money by fertilising three Squares and watering three Crops on each Farm. If you have good Neighbours who visit you regularly, you can earn +2 XP when harvesting the Crops they have fertilised.
Do not expect to make much profit initially. You aim must be to gain as much Experience (XP) as possible rather than to make a profit. After all, any money that you make through your Farming efforts needs to be plowed back into the soil. If you 'break even' in the first week, you will be doing well. Using the Free Gifts that Neighbours send to you will give you a small profit if they send Pigs, Ostriches, Olive and Orange Trees. The best Gift in monetary terms in the early stages is the Pig, who will give you +60 Coins every two days from the Truffles he finds.
Lovely Farm is one of the many Farming Simulation Games available on Facebook. It is fairly straightforward, although there evidently are plans to expand it by adding Quests and Awards. It is not as well-established at this point in time as Farmville, but it has rather detailed graphics that lend it a fairytale quality. A Farm in Lovely Farm would not be out of place as an illustration in a 19th century book of fairytales or folktales.
Unlike Fantasy Kingdoms, however, which places your Character at the top of the social scale with a Market that sells Castles and Towers, Lovely Farms is at the opposite end, with Forest Huts suitale for simple peasant farmers. Some luxury items are sold, however, including Caviar, but the landscape and buildings are very much the realm of peasants and woodcutters.
Crops are beautifully conceived and are large and lustrous. While realistic, their appearance is idealised to some extent as are the Crops in any farming simulation game. Carrots and Onions are perfectly formed and brilliantly coloured. Animals can be a little more fanciful. Apart from ordinary Animals such as Cows, Pigs and Sheep, there is a Category of 'Seasonal' Animals that could be found only in the world of fantasy. These include a FlutterGoat, a PorkyBee, a FlyingCow, a FancyPig and a Lady Cow.
As in Farmville and Fantasy Kingdoms, Crops are time-limited and will wither if you do not harvest them. Unlike most other Farming Simulation games on Facebook, you have the option to water any Crop once during its growing period. Watering a Crop will give you +1 XP although it is not mandatory. A failure to water your Crop before it ripens will not cause it to wither before its time.
You will otain the XP for any Crop that you plant at the time of planting. This game offers more strategical choices than many of the farming simulation games on Facebook, as there are a number of Crops with similar time periods and similar XP but with different Prices. Once you become established and price is not an issue, you may choose the more expensive Crop, but when you first begin the game and have little income, you may wish to earn the highest amount of experience with the least amount of expense.
For example, Onion Seeds cost 16 Coins, take 10 Hours to mature, yield 31 Coins and give 2 XP. Strawberries cost 21 Coins, likewise take 10 Hours to mature, yield 38 Coins and give 2 XP. It may be in your interest to choose Onions instead of Strawberries at the outset if your income is limited.
If you can access the game frequently at the start, you may wish to plant the fastest growing Crops such as White Radish, a Crop that takes only 4 Hours to mature. In Lovely Farm, XP Gains are related to the amount of time that the Crop requires to grow. Maize takes 6 Hours to mature and gives 1 XP. White Radishes take only 4 Hours to grow and likewise give 1 XP. If you can access the game frequently, you can obtain more XP Gains by growing White Radishes than Maize as you will be able to plant and harvest six plantings of White Radish in a 24-hour period as opposed to only four plantings of Maize.
Gift Strategies
In any Farming Simulation game on Facebook, the Gifts that Friends/Neighbours can send to you daily can be a great boon to you, especially at the start. In Lovely Farm, the Gift Menu includes a couple of Animals and Trees that are available at Level 1 to send as Gifts. These are the items that generate income regularly and the value is as follows:
Free Trees:
Orange Tree: +8 Coins
Olive Tree: +15 Coins
Free Animals:
Ostrich:
Egg: +30 Coins
Pig:
Truffles: +60 Coins
Unlike Crops, Fruits on Trees and Ranch Products will last indefinitely once they become ready for harvest. You therefore should not underestimate the value of these items on your Farm. Trees, Ranch Products and Decorative Items all give XP when first set on your Farm as well.
Other Free Trees and Animals are unlocked as Gifts at higher Levels. The complete List of Gift Items is given in another Post.
You are given the opportunity to send 15 Free Gifts per day to your Neighbours. As far as the Gifts with a price are concerned, there is no limit evidently to the number that can be sent. You could send both a Free Gift and a Paid Gift to the same Neighbour in any given day.
Subscribe to:
Posts (Atom)